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Collision Math Toy
Game Physics with Bespoke Code
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Object descriptor. More...
#include <Object.h>
Public Member Functions | |
| CObjDesc (eSprite s0, eSprite s1, eSound snd) | |
| Constructor. | |
Public Attributes | |
| eSprite | m_eUnlitSprite = eSprite::None |
| Unlit sprite. | |
| eSprite | m_eLitSprite = eSprite::None |
| Lit sprite. | |
| Vector2 | m_vSpriteOffset |
| Sprite offset in local coordinates. | |
| eSound | m_eSound = eSound(0) |
| Collision sound. | |
Stores information about an object.