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Box2D Joint Toy
Game Physics with a 2D Physics Engine
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This is the complete list of members for CNewtonsCradle, including all inherited members.
| Action() | CNewtonsCradle | virtual |
| CLevel(eSprite) | CLevel | |
| CNewtonsCradle() | CNewtonsCradle | |
| Create() | CNewtonsCradle | private |
| CreateBall(float, float) | CNewtonsCradle | private |
| CreateCradle(float, float) | CNewtonsCradle | private |
| CreateLine(b2Body *, const b2Vec2 &, bool, b2Body *, const b2Vec2 &, bool) | CLevel | protected |
| Draw() | CNewtonsCradle | virtual |
| m_bBallsStillMoving | CNewtonsCradle | private |
| m_eBgSprite | CLevel | protected |
| m_eCurLevel | CCommon | protectedstatic |
| m_eDrawMode | CCommon | protectedstatic |
| m_nBallsToMove | CNewtonsCradle | private |
| m_nNumBalls | CNewtonsCradle | private |
| m_pIsaac | CNewtonsCradle | private |
| m_pLevel | CCommon | protectedstatic |
| m_pPhysicsWorld | CCommon | protectedstatic |
| m_pRenderer | CCommon | protectedstatic |
| m_stdLine | CLevel | protected |
| m_stdObject | CLevel | protected |
| Move() | CNewtonsCradle | virtual |
| ResetBalls() | CNewtonsCradle | private |
| ~CLevel() | CLevel | virtual |
| ~CNewtonsCradle() | CNewtonsCradle |