Amortized Noise Terrain Generator
A Program to Generate Terrain from Amortized Noise with Exponentially Distributed Gradient Magnitude
MurmurHash3.h
1
2
//-----------------------------------------------------------------------------
3
// MurmurHash3 was written by Austin Appleby, and is placed in the public
4
// domain. The author hereby disclaims copyright to this source code.
5
6
#ifndef _MURMURHASH3_H_
7
#define _MURMURHASH3_H_
8
9
//-----------------------------------------------------------------------------
10
// Platform-specific functions and macros
11
12
// Microsoft Visual Studio
13
14
#if defined(_MSC_VER)
15
16
typedef
unsigned
char
uint8_t;
17
typedef
unsigned
long
uint32_t;
18
typedef
unsigned
__int64 uint64_t;
19
20
// Other compilers
21
22
#else
// defined(_MSC_VER)
23
24
#include <stdint.h>
25
26
#endif
// !defined(_MSC_VER)
27
28
//-----------------------------------------------------------------------------
29
30
void
MurmurHash3_x86_32 (
const
void
* key,
int
len, uint32_t seed,
void
* out);
31
32
void
MurmurHash3_x86_128 (
const
void
* key,
int
len, uint32_t seed,
void
* out);
33
34
void
MurmurHash3_x64_128 (
const
void
* key,
int
len, uint32_t seed,
void
* out);
35
36
//-----------------------------------------------------------------------------
37
38
#endif
// _MURMURHASH3_H_
Generated on Mon Nov 21 2022 15:24:30 for Amortized Noise Terrain Generator by
1.9.4