Tiled 2D Amortized Noise
A Program to Generate Infinite Grayscale Noise Textures with Amortized Noise
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File List
Here is a list of all documented files with brief descriptions:
o*Common.hSome common defines used in several places
o*CPUtime.cppCode for getting access to CPU time under Windows
o*CPUtime.hHeader for getting access to CPU time under Windows
o*defines.hHeader file for OS dependent things
o*FiniteAmortizedNoise2D.cppCode file for the 2D amortized noise class CFiniteAmortizedNoise2D
o*FiniteAmortizedNoise2D.hHeader file for the 2D amortized noise class CFiniteAmortizedNoise2D
o*InfiniteAmortizedNoise2D.cppCode file for the 2D amortized noise class CInfiniteAmortizedNoise2D
o*InfiniteAmortizedNoise2D.hHeader file for the 2D amortized noise class CInfiniteAmortizedNoise2D
o*main.cppMain
o*MurmurHash3.h
o*SaveImage.cppSource code for saving a noise cell as a PNG or TGA file
\*SaveImage.hHeader for image saving functions